Resident Evil

Resident Evil

Creation & Design

Resident Evil was created by Capcom as a survival horror video game series, first released in 1996. The series has expanded into various media, including comics, films, and novels.

Early Years

The original game set the stage for a franchise that would explore themes of bioengineering, corporate greed, and survival against monstrous creatures.

Character Development

Over the years, Resident Evil has evolved from a survival horror game to a broader narrative exploring the implications of bioweapons and the fight against bioterrorism, with a diverse cast of characters and complex storylines.

Cultural Reception

Resident Evil has received critical acclaim for its gameplay and storytelling, becoming one of the best-selling video game franchises of all time.

Character Details

Real Name:
Resident Evil
Aliases:
Biohazard
Species:
N/A
Gender:
N/A
Affiliations:
S.T.A.R.S., Umbrella Corporation, BSAA
Abilities:
Survival, Combat Skills, Puzzle Solving
Equipment:
Weapons, Herbs, First Aid Kits
Weight:
0
Height:
0' 0"
Eye Color:
N/A
Hair Color:
N/A
Marvel May 1996

Resident Evil #1

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$15
Mid
$50
High
$150
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Premiere issue, low print run
Promotional giveaway by Capcom
Included an unattached $5.00 coupon for the video game release but is not required for the issue to be complete
Cover art combines the peering eye design from the original Japanese video game packaging (titled Bio Hazard, rather than Resident Evil) with the artwork by Bill Sienkiewicz from the U.S. release
DC Apr 2009

Resident Evil #1

Promo
Low
$20
Mid
$80
High
$225
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Variant cover art by Kevin Sharpe
Promotional edition, sent to retailers prior to the release of the first issue of the four-part limited series

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