Skullkickers
Creation & Design
Skullkickers was created by writer Jim Zub and artist Edwin Huang, aiming to blend humor with classic fantasy tropes.Early Years
The series debuted in 2010 and quickly gained a following for its unique art style and irreverent storytelling.Character Development
Throughout the series, the characters evolve from simple mercenaries to complex individuals with rich backstories and motivations.Cultural Reception
Skullkickers received positive reviews for its humor, art, and engaging storytelling, appealing to both fantasy and comic book fans.Character Details
Real Name:
N/A
Species:
Human
Gender:
N/A
Abilities:
Combat skills, Weapon proficiency, Strategic thinking
Equipment:
Various weapons, Armor
Weight:
N/A
Height:
6' 0"
Eye Color:
N/A
Hair Color:
N/A
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Popgun #2
Image
•
2008
•
Vol. 1
Prototype of Skullkickers
10-page story initially titled 'Two Copper Pieces'
Prototype of Skullkickers
10-page story initially titled 'Two Copper Pieces'
Skullkickers #1
Image
•
2010
•
Vol. 1
Two mercenaries entangled in a high class assassination plot and nothing - werewolves, skeletons or black magic - will stop them from getting paid
[June 2020 - in-development at Copernicus Studios for mature audiences animated series for TV]
Two mercenaries entangled in a high class assassination plot and nothing - werewolves, skeletons or black magic - will stop them from getting paid
[June 2020 - in-development at Copernicus Studios for mature audiences animated series for TV]
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