Published
September 2003
It's 1915, and young Fletcher Arrowsmith lives in a troubled times, where magic is every bit as important as arms in the first World War! Arrowsmith longs for adventure in a world in which the highest call to answer is a call to duty, and the loftiest goal is to maintain one's honor!
Key Facts
- Six-issue series that merges magic, dragons and fantasy on the battlefield of the Great War in an alternate reality
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