In a world of magic and monsters, Ansel is an outsider haunted by visions of well-pressed suits and modern technology. When it comes time for him to declare his Quest on his 16th birthday, Ansel decides to seek out a legend that is only spoken in hushed whispers—the Folklords—hoping they can explain his visions…but looking for the Folklords is expressly forbidden and going on a rogue quest is punishable by death. What will Ansel risk to find out about the world he has never truly belonged in?
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