WildCats: Mosaic #1

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WildStorm ⋅ 1999
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Key Facts

Non-Key Issue. No additional information is available.

Issue Details

Publisher

WildStorm

Writer

Scott Lobdell

Penciler

George Tuska

Penciler

Peter Doherty

Cover Artist

Peter Doherty

Inker

Richard Bennett

Inker

Scott Williams

Cover Artist

Scott Williams

Colorist

Laura Martin

Colorist

Ian Hannin

Colorist

Digital Broome

Letterer

Albert Deschesne

Published

December 1999

Synopsis

"Manifest Destiny" A one-shot featuring turning points in the lives of Spartan and Lord Emp. Turning points in the adventures of Lord Emp and Spartan — two of the most compelling cast members of WILDCATS — are revealed for the first time in WILDCATS: MOSAIC, an all-new one-shot comprised of two exciting stories written by Scott Lobdell (WILDCATS, GEN13, BALL AND CHAIN), with pencils by Peter Doherty (BATMAN & SUPERMAN: WORLD'S FINEST) and a Lobdell favorite, legendary artist George Tuska (Iron Man), with inks by Richard Bennett (DEATHBLOW/WOLVERINE) on Doherty's pencils and Scott Williams on Tuska's! What lead Jacob Marlowe to forsake his human appearance and, after more than 2,000 years, embrace his destiny as a Kherubim High Lord? Follow the life-changing adventures of Lord Emp in a lead story by Lobdell, with art by Doherty and Bennett that reveals the last bastion of Kherubim Technology on the planet Earth , several miles below the ocean's surface! Then discover the single most important moment in the "life" of the alien mandroid known as Spartan in an incredible 10-page tale (by Lobdell, Tuska and Williams). Marlowe returns to the sunken ship that brought him to Earth in order to continue his path of becoming a High Lord of the Kherubim. The Lord Emp is guided by the spirits of all the High Lords who have ever lived as he learns to put aside his physical form and touch the minds of every one without judging them. Spartan Marlowe prepares to move his hero into a new body in order to fight Kenyan more effectively. The bad news is Marlowe’s “special project” can only take one memory from his old life with him.

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